
The game was released on 8 September 2010 to generally favourable reviews, however, Frictional noted that it expected the game to struggle becoming popular and profitable given its lack of a third-party publisher. Over an exactly three-year-long timespan, Frictional created and self-published Amnesia: The Dark Descent. Under Paradox, the two remaining games in the trilogy were released as one game under the title Penumbra: Black Plague in 2008, followed by an additional expansion pack titled Penumbra: Requiem the same year.

It was originally planned to be the first episode in a trilogy, however, due to problems with publisher Lexicon Entertainment, Frictional shifted to a partnership with Paradox Interactive. Frictional's first game was Penumbra: Overture, based on a tech demo titled Penumbra and released in 2007. The company was established in Helsingborg, Sweden, although most members worked remotely from other parts of Europe. They subsequently collaborated on other projects and formally established Frictional on 1 January 2007. The two began co-operating when Nilsson joined Grip on Unbirth, a hobby project that was later cancelled.
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Before founding the company, both had little professional experience in the video game industry, having only had done some freelance jobs. Thomas Grip, the co-founder of Frictional Games, at the 2016 Game Developers Conferenceįrictional Games was founded by Thomas Grip and Jens Nilsson.
